| Sept. 14 | Personal Journal documenting my work on Dragon Duel G! and (C) | |
| Sept.21 | Gather initial Patent Research for game board (C) | |
| Sept. 28 | Write Beta 2.0 Rules G! | |
| Oct. 24 | Copyright latest rules & game board (C) | |
| Oct. 26 | Process initial Patent Research (C) | |
| Oct. 31 | Analyze further Patent Research, decide direction. (C) | |
| Nov. 7 | Compile data from the general game player survey that has been on www.dragonduel.com since April 2001. G! | |
| Nov. 14 | Bibliography (on website) G! + (C) | |
| Nov. 28 | Create research journal keeping track of resources as they are found G! + (C) | |
| Dec. 14 | Further Research of general game design principals G! | |
| Jan. 4 | Research the structure of games by learning how to play more games. Analyze the writing of the rules for The Great Dalmuti, D&D, 3rd edition, and Cribbage (Hoyles). | |
| Jan. 9 | Create 2 surveys. One free-response survey to be given after a week or more of game play and one short survey to be filled out during each game session. G! | |
| Jan. 16 | Experiment with other methods and materials for the stringing the board. (C) | |
| Jan. 23 | Find more economical game pieces and produce multiple copies of the game. (C) | |
| Feb. 6 | Choose focused groups of playtesters G! | |
| Feb. 13 | Seek out those playtesters G! | |
| Feb. 20 | Schedule playtesting groups G! | |
| Mar. 1 | Review playtesting data for further development of Dragon Duel G! | |
| Mar.13 | Statistically analyze surveys and report how the results will influence development and marketing G! + (C) | |
| Mar. 27 | Find artwork for a new card deck G! | |
| Apr. 10 | Research the gaming community G! | |
| Apr. 17 | Research the gaming industry and its future G! | |
| Apr. 24 | Research potential buyers for Dragon Duel (C) and G! |