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Sept. 14 |
Personal Journal documenting my work on Dragon Duel G! and (C) |
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Sept.21 |
Gather initial Patent Research for game board (C) |
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Sept. 28 |
Write Beta 2.0 Rules G! |
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Oct. 24 |
Copyright latest rules & game board (C) |
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Oct. 26 |
Process initial Patent Research (C) |
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Oct. 31 |
Analyze further Patent Research, decide direction. (C) |
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Nov. 7 |
Compile data from the general game player survey that has been on www.dragonduel.com since April 2001. G! |
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Nov. 14 |
Bibliography (on website) G! + (C) |
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Nov. 28 |
Create research journal keeping track of resources as they are found G! + (C) |
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Dec. 14 |
Further Research of general game design principals G! |
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Jan. 4 |
Research the structure of games by learning how to play more games. Analyze the writing of the rules for The Great Dalmuti, D&D, 3rd edition, and Cribbage (Hoyles). |
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Jan. 9 |
Create 2 surveys. One free-response survey to be given after a week or more of game play and one short survey to be filled out during each game session. G! |
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Jan. 16 |
Experiment with other methods and materials for the stringing the board. (C) |
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Jan. 23 |
Find more economical game pieces and produce multiple copies of the game. (C) |
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Feb. 6 |
Choose focused groups of playtesters G! |
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Feb. 13 |
Seek out those playtesters G! |
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Feb. 20 |
Schedule playtesting groups G! |
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Mar. 1 |
Review playtesting data for further development of Dragon Duel G! |
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Mar.13 |
Statistically analyze surveys and report how the results will influence development and marketing G! + (C) |
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Mar. 27 |
Find artwork for a new card deck G! |
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Apr. 10 |
Research the gaming community G! |
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Apr. 17 |
Research the gaming industry and its future G! |
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Apr. 24 |
Research potential buyers for Dragon Duel (C) and G! |